While work has slowed slightly due to Real Life Circumstances the project is still underway. Most of what I’ve been up to hasn’t really warranted a blog post, but an update on what’s going on seems like a good idea. Read on.
Hanging around: Event sheets
September 9, 2009The event sheets. It’s here that the inner working of the game are constructed. It’s also where all the crippling bugs will be hiding. Let’s take a closer look.
Bricks and Mortar: The layout editor
September 9, 2009The next couple of posts will be a very basic outline of how the two main parts of Construct work – the layout editor (your levels) and the event sheets (your code). First up – Layouts.
Sprites: Pixel and Lime flavour
September 8, 2009While the engine comes first, I find it helps to have an idea of two things before I start coding it – sprite size and window size. Details and pictures below.
Start of Layout
September 8, 2009So I’m starting up something of a Devlog for a game project I’m starting. I start a lot of projects and rarely get them finished, so I’m hoping this will prove a useful means of keeping myself on track. Plus I may also be able to ninja a bit of help from time to time :D. Click more for some sort of project outline.
Posted by HermitUK